/*
Copyright (c) [2019年5月1日] [吴超]
[MBT_studio] is licensed under Mulan PSL v2.
You can use this software according to the terms and conditions of the Mulan PSL v2.
You may obtain a copy of Mulan PSL v2 at:
http://license.coscl.org.cn/MulanPSL2
THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
See the Mulan PSL v2 for more details.
*/

#include "节点管理.h"
#include "A_引擎/引擎.h"


C_节点容器::C_节点容器(const std::u16string& name, bool 场景节点) : S_Object(场景节点 ? E_物体类型::t_场景节点 : E_物体类型::t_物体节点) {
	m_Name = name;
}

C_节点容器::~C_节点容器() {
	
}
